“Ophir lured me in with its deceptive simplicity, then hooked me with its tough decisions. It packs so much strategy into seven little hexes!”  

- Michael Huven-Moore, brainstormGO, co-designer of Bountytown


• Coming in 2014
• Designed By: Jason D. Kingsley & Charles Wright
• View on BoardGameGeek
• View Press Release

A golden age has dawned! You are a seafaring merchant being sent out into the plentiful lands of Ophir to bring back its precious goods and famed gold for the construction of the Temple.

For 2-4 players, Ophir is a 45-60 minute pick-up and deliver game that uses unique market mechanisms to drive the economy. Each player has an exclusive role like the “Ambassador” or “Chancellor” they will utilize as they vie for resources to deliver to the Market. Gain money to purchase valuable metals and ship upgrades and grow in Influence to perform special actions as you maneuver the seas. Players will have to roll dice to enter contested waters, and your rivals will attempt to shift the Market in their favor, but if you can contribute the most silver and gold to the Temple before it is complete, you win!

With it’s approachable map and exclusion of direct conflict, Ophir has a familiar and accessible atmosphere that families will enjoy. But with it’s modular setup, exclusive player roles, and mercurial market, Ophir has tactics, replayability, and tension for experienced gamers to savor.